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Chasing Shadows
Overview
This was the first project utilizing the Pro Builder asset in unity which made the design process from level sketches to building it into unity efficient. My level was planned as a 3rd level set in a police station. The goal for the level was to apply the skills the player has learned from previous levels with more challenging gameplay.
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Project Length: 6 weeks
Engine: Unity
Platform: Mobile
Role: Level Designer
Group Size: 9
Chasing Shadows: Bio
Tasks and Responsibilities
Created the level design for the police station interior
Applying mechanics the player should already know
Chasing Shadows: Bio
Chasing Shadows: Videos

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1st Iteration

Final paper iteration

Final layout in unity

Chasing Shadows: Photo Gallery
Chasing Shadows: Bio
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